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sound-sakura

6 Game Reviews


hardly classifies as a rhythm game let alone a video game. no scoring system, no music, not really any interaction. just kinda pressing three buttons and then letting the other character go through a scripted button sequence

cute, not really sure what it was getting at with the story. wouldn't exactly call it a rhythm game but it's simplistic and I guess a little fun

By far one of the most bizarre rhythm games I've ever played but honestly a lot of fun.

Feels a bit too simplistic. The charts aren't really that fun to play and the hitsound is kinda obnoxious/distracting, but it definitely feels like a pretty good start. The inputs aren't unresponsive feeling but they do feel a bit unsatisfying. Hold notes don't really feel like they make any scoring difference (and don't exactly feel any different generally) than regular notes. Would be nice to be able to set my own key controls as well.

Overall, good start, but needs some work.

Input system feels very unresponsive and mediocre. Graphics are very amateurish and charts aren't very engaging or fun to play. Understandably, it's just a test project, but still could use a lot of work. Not bad for something made in Scratch though.

I played this game quite some time ago, and gave it a relatively unfair review in retrospect. So recently, I went and decided to try the game again; With a much less biased and harsh mindset, and much more level head.

As suspected, my opinion on the game hadn't really changed since the last time I played it. I found the game's dialogue to be obnoxious, almost as if a 7th-grader who just learned how to curse wrote it, and the whole narrative to be incredibly pretentious and a very poor attempt at being "psychological".

I find the concept of an 'existential' text-based adventure game to be quite interesting, but YFYIAR's idea of 'existentialism' is incredibly childish and repetitive. The game's attempt at insulting the player, in an attempt to make them feel scared, helpless, and alone didn't click with me or work at all; If anything, I found it just got more and more tiring to read as the game goes on. I didn't feel the 'abusiveness' or the 'abrasiveness' to be very effective at all, and it started to feel more and more like a teen's angry Blockland Forums drama post. It had some vaguely funny dialogue every once in a while, but I still found it got ruined by the amount of weepy ragebait that the game keeps throwing at you per minute.

Overall, the game didn't do a great job at what it set out to do; but I found that what it set out to do was very interesting and with some touch-ups I find that this could've been a pretty interesting horror experience.

...Meh.

I write anime music for your ears.
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Moritani @sound-sakura

Age 20

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Kingston, Ontario

Joined on 9/14/19

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